2024年12月16日 星期一

Han Week15 circlecollision

 week15_01_circle_collision_class_Ball_new_Ball_display











void setup(){
  size(640,360);
}
Ball ball=new Ball(100,200,20);
void draw(){
  ball.display();
}
class Ball{
  float x,y,r;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
  }
    void display(){
      ellipse(x,y,r+r,r+r);
    }

week15_02_circle_collision_class_Ball_update
#在主程式增加ball.update();#
class Ball{
  float x,y,r;
  float vx,vy;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
    vx=random(-10,+10);
    vy=random(-10,+10);
  }
  void update(){
    if(x+vx>640||x+vx<0) vx=-vx;
    if(y+vy<0||y+vy>360) vy=-vy;
    x+=vx;
    y+=vy;
  }
  void display(){
      ellipse(x,y,r+r,r+r);
    }
}

week15_03_circle_collision_detection_two_ball
#在主程式增加Ball ball2=new Ball(300,200,60);
            background(51);
if(ball.checkCollision(ball2)) fill(#FFAAAA);
            else fill(255);
ball2.update();
            ball2.display();#









class Ball{
  float x,y,r;
  float vx,vy;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
    vx=random(-10,+10);
    vy=random(-10,+10);
  }
  boolean checkCollision(Ball other){
    if(dist(x,y,other.x,other.y)<r+other.r) return true;
    else return false;
  }
  void update(){
    if(x+vx>640||x+vx<0) vx=-vx;
    if(y+vy<0||y+vy>360) vy=-vy;
    x+=vx;
    y+=vy;
  }
  void display(){
      ellipse(x,y,r+r,r+r);
    }
}

week15_04_circle_collision_cos_sin_vector_N_N2_M_M2_swap









class Ball {
  float x, y, r;
  float vx, vy;
  Ball(int x0, int y0, int r0) {
    x=x0;
    y=y0;
    r=r0;
    vx=random(-8, +8);
    vy=random(-8, +8);
  }
  boolean checkCollision(Ball other) {
    if (dist(x, y, other.x, other.y)<r+other.r) {
      PVector diff=new PVector(other.x-x, other.y-y);
      float len=diff.mag(); //maganitude 量值、長度
      float a=diff.heading(); //向量的方向,對應某個角度
      PVector N=diff.copy().normalize();
      N.mult(N.dot(new PVector(vx, vy)));
      PVector N2=new PVector(-N.y, N.x).normalize();
      N2.mult(N2.dot(new PVector(vx, vy)));

      PVector M=diff.copy().normalize();
      M.mult(M.dot(new PVector(other.vx, other.vy)));
      PVector M2=new PVector(-M.y, M.x).normalize();
      M2.mult(M2.dot(new PVector(other.vx, other.vy)));

      PVector newV1=PVector.add(M, N2);
      PVector newV2=PVector.add(N, M2);
      vx=newV1.x;
      vy=newV1.y;
      other.vx=newV2.x;
      other.vy=newV2.y;
      return true;
    } else return false;
  }
  void update() {
    if (x+vx>640||x+vx<0) vx=-vx;
    if (y+vy<0||y+vy>360) vy=-vy;
    x+=vx;
    y+=vy;
  }
  void display() {
    ellipse(x, y, r+r, r+r);
  }
}

week15_05_maze_2D_array_draw









int[][]maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,1,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,0,1,0,1,1,1},
  {1,1,1,1,1,1,1,0,1,1},
  {1,1,1,1,1,1,1,0,0,1},
};
void setup(){
  size(400,400);
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
}

week15_06_maze_DFS_visited









int[][]maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,1,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,0,1,0,1,1,1},
  {1,1,1,1,1,1,1,0,1,1},
  {1,1,1,1,1,1,1,0,0,1},
};
int [][] visited=new int[10][10];
int startI=1,startJ=1,I=1,J=1,step=1;;
void setup(){
  size(400,400);
  visited[I][J]=step;
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
  fill(255,0,0);
  rect(startJ*40,startI*40,40,40);
}

week15_07_maze_DFS_visited_step_mousePressed_move










int[][]maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,1,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,0,1,0,1,1,1},
  {1,1,1,1,1,1,1,0,1,1},
  {1,1,1,1,1,1,1,0,0,1},
};
int [][] visited=new int[10][10];
int startI=1,startJ=1,I=1,J=1,step=1;;
void setup(){
  size(400,400);
  visited[I][J]=step;
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
  fill(255,0,0);
  rect(startJ*40,startI*40,40,40);
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(visited[i][j]>0){
        fill(0,0,255);
        text(""+visited[i][j],j*40+20,i*40+20);
      }
    }
  }
}
void mousePressed(){
  if(maze[I+1][J]==0){
    I=I+1;
    visited[I][J]=++step;
  }else if(maze[I][J+1]==0){
    J=J+1;
    visited[I][J]=++step;
  }
}

week15_08_maze_DFS_boolean_true_false
int[][]maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,1,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,0,1,0,1,1,1},
  {1,1,1,1,1,1,1,0,1,1},
  {1,1,1,1,1,1,1,0,0,1},
};
int [][] visited=new int[10][10];
int startI=1,startJ=1,I=1,J=1,step=1;;
void setup(){
  size(400,400);
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
  fill(255,0,0);
  rect(startJ*40,startI*40,40,40);
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(visited[i][j]>0){
        fill(0,0,255);
        text(""+visited[i][j],j*40+20,i*40+20);
      }
    }
  }
}
boolean DFS(int i,int j,int s){
  if(i==8&&j==8) return true;
  if(maze[i][j]==1) return false;
  if(visited[i][j]>0) return false;
  visited[i][j]=s;
  if(DFS(i+1,j,s+1)) return true;
  if(DFS(i-1,j,s+1)) return true;
  if(DFS(i,j+1,s+1)) return true;
  if(DFS(i,j-1,s+1)) return true;
  visited[i][j]=0;
  return false;
}
void mousePressed(){
  visited[1][1]=0;
  DFS(1,1,1);
}

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