☺HOMEWORK (1)
//week11_01_optical_illusion_ball_analyze
PImage img = loadImage("ball.png");
size(640,569);
background(img);
fill(0);
for(float y=21; y<569; y+=13.748){
for(float x=2; x<640; x+=30){
ellipse(x,y,12,12);
}
}
for(float y=21; y<569; y+=13.748){
for(float x=2+15; x<640; x+=30){
ellipse(x,y,12,12);
}
}
//ellipse(32, y, 11, 11);
//ellipse(32+30, y, 11, 11);
☺HOMEWORK (2)
//week11_02_optical_illusion_draw
size(600,600);
noStroke();
fill(236, 152, 52);//色彩1
rect(0, 0, 300, 300);
fill(122, 202, 249);//色彩2
rect(300, 0, 300, 300);
fill(129, 241, 128);//色彩3
rect(0, 300, 300, 300);
fill(230, 95, 115);//色彩4
rect(300, 300, 300, 300);
fill(122, 202, 249);//色彩2
for(float y = 0; y<300; y+=15){
for(float x = 0; x<300; x+=30){
ellipse(300+x, y, 11, 11);
ellipse(300+x+15, y+7, 11, 11);
}
}
fill(236, 152, 52);//色彩1
for(float y = 0; y<300; y+=15){
for(float x = 0; x<300; x+=30){
ellipse(300+x, y, 11, 11);
ellipse(300+x+15, y+7, 11, 11);
}
}
☺HOMEWORK (3) //week11_03_optical_illusion_draw_better
size(600,600);
noStroke();
fill(236, 152, 52);//色彩1
rect(0, 0, 300, 300);
fill(122, 202, 249);//色彩2
rect(300, 0, 300, 300);
fill(129, 241, 128);//色彩3
rect(0, 300, 300, 300);
fill(230, 95, 115);//色彩4
rect(300, 300, 300, 300);
fill(191, 156, 205);
ellipse(150, 150, 150, 150);
ellipse(450, 150, 150, 150);
ellipse(150, 450, 150, 150);
ellipse(450, 450, 150, 150);
for(float y=0; y<600; y+=15){
for(float x=0; x<600; x+=30){
if(6+x<300 && 6+y<300) fill(122,202,249);
if(6+x>300 && 6+y<300) fill(236,152,52);
if(6+x<300 && 6+y>300) fill(230,95,115);
if(6+x>300 && 6+y>300) fill(129,241,128);
ellipse(6+x, y, 11, 11);
ellipse(6+x+15, y+7, 11, 11);
}
}
☺HOMEWORK (4) //week11_04_ArrayList_for_loop
ArrayList<Integer> a = new ArrayList<Integer>();
a.add(3);
a.add(5);
a.add(7);
for(Integer i : a){ //進階的 for迴圈
println(i);
}
for(int i=0; i<a.size(); i++){ //比較傳統的for迴圈
println(a.get(i)); //用 .get(i) 取出你要的那格
}
☺HOMEWORK (5) //week11_05_ArrayList_class_Card_draw
class Card{
int x, y;
void draw(){
rect(x,y,100,150);
}
}
Card card1 = new Card();
void setup(){
size(500,400);
card1.x = 100;
card1.y = 100;
}
void draw(){
card1.draw();
}
☺HOMEWORK (6)//week11_06_class_Card_x_y_draw class Card{ //發明一種類別 class 叫大寫的卡片 int x,y; Card(int _x,int _y){ x = _x; y = _y; } void draw(){ rect(x,y,100,150); } }//下面:照著卡片類別,發明1個物件 card1 Card card1 = new Card(100,100); //座標在100,100 void setup(){ size(500,400); } void draw(){ card1.draw(); }



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