week11 作品展示週
week12_01_optical_illusion_ball
1.迷因圖不要的顏色擋掉
程式碼
//week12_01_optical_illusion_ball
PImage img = loadImage("ball.png");
size(640,569);
background(img);
fill(0);
for(float y=21;y<569;y+=13.748){
for(float x=32;x<640;x+=30){
ellipse(x,y,11,11);
}
}
for(float y=21;y<569;y+=13.748){
for(float x=2+15;x<640;x+=30){
ellipse(x,y,12,12);
}
}
week11_02_optical_illlusion_draw
1,畫出類似剛剛的圖片
程式碼
//week11_02_optical_illlusion_draw
size(600,600);
noStroke();
fill(236,152,52);//色彩1
rect(0,0,300,300);
fill(122,202,249);//色彩2
rect(300,0,300,300);
fill(120,241,128);//色彩3
rect(0,300,300,300);
fill(230,95,115);//色彩4
rect(300,300,300,300);
fill(122,202,249);//色彩2
for(float y=0;y<300;y+=15) {
for(float x=0;x<300;x+=30) {
ellipse(x,y,11,11);
ellipse(x+15,y+7,11,11);
}
}
fill(236,152,52);//色彩1
for(float y=0;y<300;y+=15) {
for(float x=0;x<300;x+=30) {
ellipse(300+x,y,11,11);
ellipse(300+x+15,y+7,11,11);
}
}
week11_02_optical_illlusion_draw_for
1.用for縮減程式碼
2.確實顏色看起來不一樣其實一樣
程式碼
//week11_02_optical_illlusion_draw_for
size(600,600);
noStroke();
fill(236,152,52);//色彩1
rect(0,0,300,300);
fill(122,202,249);//色彩2
rect(300,0,300,300);
fill(120,241,128);//色彩3
rect(0,300,300,300);
fill(230,95,115);//色彩4
rect(300,300,300,300);
fill(191,156,205);
ellipse(150,150,150,150);
ellipse(450,150,150,150);
ellipse(150,450,150,150);
ellipse(450,450,150,150);
for(float y=0;y<600;y+=15) {
for(float x=0;x<600;x+=30) {
if(6+x<300 && 6+y<300) fill(122,202,249);//色彩2
if(6+x>300 && 6+y<300) fill(236,152,52);//色彩1
if(6+x<300 && 6+y>300) fill(230,95,115);//色彩4
if(6+x>300 && 6+y>300) fill(120,241,128);//色彩3
ellipse(6+x,y,11,11);
ellipse(6+x+15,y+7,11,11);
}
}
week11_04_ArrayList_for_loop
1.jave或c#語法中的指標for
程式碼
//week11_04_ArrayList_for_loop
ArrayList<Integer> a = new ArrayList<Integer>();
a.add(3);
a.add(5);
a.add(7);
for(Integer i: a) {
println(i);
}
for(int i=0;i<a.size();i++) {
println(a.get(i));
}
week11_05_ArrayList_class_Card
1.卡片_物件裡面有方法畫圖
程式碼
//week11_05_ArrayList_class_Card
class Card {
int x,y;
void draw(){
rect(x,y,100,150);
}
}
Card card1 = new Card();
void setup(){
size(500,400);
card1.x = 100;
card1.y = 100;
}
void draw(){
card1.draw();
}
week11_06_class_Card_Card_x_y_draw
//week11_06_class_Card_Card_x_y_draw
class Card {//發明一種類別class 大寫的卡片
int x,y;
Card(int _x,int _y) {//建構函式
x=_x; y=_y;
}
void draw(){
rect(x,y,100,150);
}
}//下面:照著卡片類別,發明1個物件card1
Card card1 = new Card(100,100);
void setup(){
size(500,400);
}
void draw(){
card1 draw();
}




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