2024年11月18日 星期一

weeeeeeeeeeeeeeeeeeek11

 1.week11_01_optical_illusion_ball_analyze

// week11_01_optical_illusion_ball_analyze
PImage img = loadImage("ball.png"); ///老師有傳ball.png
size(640, 569); //剛好是圖檔大小
background(img);
fill(0);
for (float y=21; y<569; y+=13.748){
  for(float x=2; x<640; x+=30){
    ellipse(x, y, 12, 12);
  }
  //ellipse(32, y, 11, 11);
  //ellipse(32+30, y, 11, 11);
}
for (float y=21; y<569; y+=13.748){
  for(float x=2+15; x<640; x+=30){
    ellipse(x, y, 12, 12);
  }

}


2.week11_02_optical_illusion_draw
// week11_02_optical_illusion_draw
size(600, 600);
noStroke();
fill(236, 152, 52); //色彩1
rect(0, 0, 300, 300);

fill(122, 202, 249); //色彩2
rect(300, 0, 300, 300);

fill(129, 241, 128); //色彩3
rect(0, 300, 300, 300);

fill(230, 95, 115); //色彩4
rect(300, 300, 300, 300);

fill(122, 202, 249); //色彩2
for(float y = 0; y < 300; y+=15){
  for(float x = 15; x<300; x+=30){
    ellipse(x, y, 11, 11);
    ellipse(x+15, y+7, 11, 11);
  }
}
fill(236, 152, 52); //色彩1
for(float y = 0; y < 300; y+=15){
  for(float x = 0; x<300; x+=30){
    ellipse(300+x, y, 11, 11);
    ellipse(300+x+15, y+7, 11, 11);
  }
}

3.week11_03_optical_illusion_draw_better
// week11_03_optical_illusion_draw_better
size(600, 600);
noStroke();
fill(236, 152, 52); //色彩1
rect(0, 0, 300, 300);

fill(122, 202, 249); //色彩2
rect(300, 0, 300, 300);

fill(129, 241, 128); //色彩3
rect(0, 300, 300, 300);

fill(230, 95, 115); //色彩4
rect(300, 300, 300, 300);

fill(191, 156, 205);
ellipse(150, 150, 150, 150);
ellipse(450, 150, 150, 150);
ellipse(150, 450, 150, 150);
ellipse(450, 450, 150, 150);

for(float y = 0; y < 600; y+=15){
  for(float x = 0; x<600; x+=30){
    if(6+x<300 && 6+y<300) fill(122, 202, 249); //色彩2
    if(6+x>300 && 6+y<300) fill(236, 152, 52); //色彩1
    if(6+x<300 && 6+y>300) fill(230, 95, 115); //色彩4
    if(6+x>300 && 6+y>300) fill(129, 241, 128); //色彩3
    ellipse(6+x, y, 11, 11);
    ellipse(6+x+15, y+7, 11, 11);
  }
}

4.week11_04_ArrayList_for_loop
// week11_04_ArrayList_for_loop
ArrayList<Integer> a = new ArrayList<Integer>();
a.add(3);
a.add(5);
a.add(7);
for(Integer i : a){
  println(i);
}
for(int i=0; i<a.size(); i++){ //比較傳統的 for迴圈
  println( a.get(i)); //你要用 .get(i) 取出你要的那格
}

5.week11_05_ArrayList_class_Card_draw
// week11_05_ArrayList_class_Card_draw
class Card{ //物件裡, 有方法畫圖
  int x, y;
  void draw(){
    rect(x, y, 100, 150);
  }
}
Card card1 = new Card();
void setup(){
  size(500, 400);
  card1.x = 100;
  card1.y = 100;
}
void draw(){
  card1.draw(); //程式碼會變比較調理
}

6.week11_06_class_Card_Card_x_y_draw
// week11_06_class_Card_Card_x_y_draw
class Card{ //發明一種類別 class 叫大寫的卡片
  int x, y;
  Card(int _x,int  _y){
    x = _x; y = _y;
  }
  void draw(){
    rect(x, y, 100, 150);
  }
} //下面: 照著卡片類別, 發明1個物件 card1
Card card1 = new Card(100, 100);
void setup(){
  size(500, 400);
}
void draw(){
  card1.draw();
}





















































































































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