2024年9月23日 星期一

Emily Week03-Arufa

 week03_1_PImage_loadImage_image

PImage img = loadImage("arufa.jpg");
size(600, 400);
image(img, 0, 0);//因為圖檔的大小剛好是600*400


ctrl+k 可以開啟程式目錄,data資料夾裡面會有剛剛儲存的圖片

week03_2_void_setup_void_draw_fill_rect

PImage img;
void setup() {
  size(600, 400);
  img =loadImage("arufa.jpg");
}
void draw() {
  image(img, 0, 0);
  noStroke();
  fill(200, 200, 255, 128);
  rect(mouseX, mouseY, 70, 50);
}

week03_3_arufa_rect_rect_rect

PImage img;
void setup() {
  size(600, 400);
  img =loadImage("arufa.jpg");
}
void draw() {
  image(img, 0, 0);
  noCursor();//不要有cursor游標/鼠標
  noStroke();//不要有框線
  fill(200, 200, 255, 128);//藍藍的半透明
  rect(mouseX, mouseY-80, 70, 50);
  rect(mouseX-30, mouseY-40, 70, 50);
  rect(mouseX+30, mouseY-40, 70, 50);
  rect(mouseX+60, mouseY, 70, 50);
  rect(mouseX, mouseY, 70, 50);
  rect(mouseX-60, mouseY, 70, 50);
  rect(mouseX-90, mouseY+40, 70, 50);
  rect(mouseX-30, mouseY+40, 70, 50);
  rect(mouseX+30, mouseY+40, 70, 50);
  rect(mouseX+90, mouseY+40, 70, 50);
  rect(mouseX+60, mouseY+80, 70, 50);
  rect(mouseX, mouseY+80, 70, 50);
  rect(mouseX-60, mouseY+80, 70, 50);
  rect(mouseX-30, mouseY+120, 70, 50);
  rect(mouseX+30, mouseY+120, 70, 50);
  rect(mouseX, mouseY+160, 70, 50);
}



week03_4_arufa_for_for_rect

PImage img;
void setup() {
  size(600, 400);
  img =loadImage("arufa.jpg");
}
void draw() {
  image(img, 0, 0);
  noCursor();//不要有cursor游標/鼠標
  noStroke();//不要有框線
  fill(200, 200, 255, 128);//藍藍的半透明

  for (int i=1; i<=4; i++) {
    for (int j=0; j<i; j++) {
      float y= i*40, x=-i/2*60+j*60+((i%2==0)?30:0);
      rect(mouseX+x, mouseY-80+y, 70, 50);
    }
  }

  for (int i=3; i>=1; i--) {
    for (int j=0; j<i; j++) {
      float y= (4-i)*40+160, x=-i/2*60+j*60+((i%2==0)?30:0);
      rect(mouseX+x, mouseY-80+y, 70, 50);
    }
  }
}


week03_5_go_for_for_rect

size(450, 450);
background(220, 179, 92);
strokeWeight(2);
noFill();
for (int i=0; i<8; i++) {
  for (int j=0; j<8; j++) {
    rect(25+j*50, 25+i*50, 50, 50);
  }
}


week03_5_go_for_line_line
size(450, 450);
background(220, 179, 92);
strokeWeight(2);
for (int i=0; i<9; i++) {
  line(25, 25+i*50, 425, 25+i*50);
  line(25+i*50, 25, 25+i*50, 425);
}


week03_6_go_void_setup_void_draw_ellipse_mouseX_mouseY
void setup() {
  size(450, 450);
}
void draw() {
  background(220, 179, 92);
  strokeWeight(2);
  for (int i=0; i<9; i++) {
    line(25, 25+i*50, 425, 25+i*50);
    line(25+i*50, 25, 25+i*50, 425);
  }
  ellipse(mouseX, mouseY, 45, 45);
}


week03_7_go_board_2d_array_void_mousePressed_board_i_j
int [] []board=new int[9][9];//Java 2D陣列,預設0
void setup() {
  size(450, 450);
}
void draw() {
  background(220, 179, 92);
  strokeWeight(2);
  for (int i=0; i<9; i++) {
    line(25, 25+i*50, 425, 25+i*50);
    line(25+i*50, 25, 25+i*50, 425);
  }
  for (int i=0; i<9; i++) {
    for (int j=0; j<9; j++) {
      if(board[i][j]==1)ellipse(25+j*50, 25+i*50, 45, 45);
    }
  }
  ellipse(mouseX, mouseY, 45, 45);
}
void mousePressed() {
  int i = mouseY/50, j=mouseX/50;
  board[i][j]=1;
}

week03_8_go_goColor_black_white
int goColor = -1;//-1:黑 +1:白 0:沒有棋子
int [] []board=new int[9][9];//Java 2D陣列,預設0
void setup() {
  size(450, 450);
}
void draw() {
  background(220, 179, 92);
  strokeWeight(2);
  for (int i=0; i<9; i++) {
    line(25, 25+i*50, 425, 25+i*50);
    line(25+i*50, 25, 25+i*50, 425);
  }
  for (int i=0; i<9; i++) {
    for (int j=0; j<9; j++) {
      if (board[i][j]==0)continue;//不要畫
      if (board[i][j]==1)fill(255);
      if (board[i][j]==-1)fill(0);
      ellipse(25+j*50, 25+i*50, 45, 45);
    }
  }
  if (goColor==-1)fill(0, 128);
  else fill(255, 128);
  ellipse(mouseX, mouseY, 45, 45);
}
void mousePressed() {
  int i = mouseY/50, j=mouseX/50;
  board[i][j]=goColor;
  goColor=goColor*-1;
}


week03_9_arufa_array_for
int[] boardX = {0, -30, 30, 60, 0, -60, -90, -30, 30, 90, 60, 0, -60, -30, 30, 0};
int[] boardY = {-80, -40, -40, 0, 0, 0, 40, 40, 40, 40, 80, 80, 80, 120, 120, 160};
PImage img;

void setup() {
  size(600, 400);
  img = loadImage("arufa.jpg");
}

void draw() {
  image(img, 0, 0);
  noCursor(); // 不要有cursor游標/鼠標
  noStroke(); // 不要有框線
  fill(200, 200, 255, 128); // 藍藍的半透明



  for (int i = 0; i < 16; i++) {
    rect(mouseX + boardX[i], mouseY + boardY[i], 70, 50);
  }
}


上傳github!!



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