2024年12月16日 星期一

week15 Tina

 week15_01_circle_collision_class_Ball_new_Ball_display

void setup(){

  size(640,360);

}

Ball ball=new Ball(100,200,20);

void draw(){

  ball.display();

}

class Ball{

  float x,y,r;

  Ball(int x0,int y0,int r0){

    x=x0;

    y=y0;

    r=r0;

  }

  void display(){

    ellipse(x,y,r+r,r+r);

  }

}


wee15_02_circle_collision_class_Ball_update
void setup(){
  size(640,360);
}
Ball ball=new Ball(100,200,20);
void draw(){
  ball.display();
}
//把class Ball 移到右邊的新的分業(名字也叫Ball)
class Ball{
  float x,y,r;
  float vx,vy;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
    vx=random(-10,+10);
    vy=random(-10,+10);
  }
  void update(){
    if(x+vx>640||x+vx<0)vx=-vx;
    if(y+vy<0||y+vy<0)vx=-vx;
    x+=vx;
    y+=vy;
  }
  void display(){
    ellipse(x,y,r+r,r+r);
  }
}

week15_03_circle_collision_class_Ball_update
void setup(){
  size(640,360);
}
Ball ball=new Ball(100,200,60);
Ball ball2=new Ball(300,200,60);
void draw(){
  background(51);
  if(ball.checkCollision(ball2))fill(#FFAAAA);
  else fill(255);
  ball.update();
  ball.display();
  ball2.update();
  ball2.display();
}

class Ball{
  float x,y,r;
  float vx,vy;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
    vx=random(-10,+10);
    vy=random(-10,+10);
  }
  boolean checkCollision(Ball other){
    if(dist(x,y,other.x,other.y)<r+other.r)return true;
    else return false;
  }
  void update(){
    if(x+vx>640||x+vx<0)vx=-vx;
    if(y+vy<0||y+vy<0)vx=-vx;
    x+=vx;
    y+=vy;
  }
  void display(){
    ellipse(x,y,r+r,r+r);
  }
}








week15_04_circle_collision_cos_sin_vector_N_N2_M_M2_swap
void setup(){
  size(640,360);
}
Ball ball=new Ball(100,200,60);
Ball ball2=new Ball(300,200,60);
void draw(){
  background(51);
  if(ball.checkCollision(ball2))fill(#FFAAAA);
  else fill(255);
  ball.update();
  ball.display();
  ball2.update();
  ball2.display();
}

class Ball{
  float x,y,r;
  float vx,vy;
  Ball(int x0,int y0,int r0){
    x=x0;
    y=y0;
    r=r0;
    vx=random(-10,+10);
    vy=random(-10,+10);
  }
  boolean checkCollision(Ball other){
    if(dist(x,y,other.x,other.y)<r+other.r){
      PVector diff = new PVector(other.x-x,other.y-y);
      float len = diff.mag();
      print(len);
      float a=diff.heading();
      
      PVector N=diff.copy().normalize();
      N.mult(N.dot(new PVector(vx,vy)));
      PVector N2=new PVector(-N.y,N.x).normalize();
      N2.mult(N2.dot(new PVector(vx,vy)));
      
      PVector M=diff.copy().normalize();
      M.mult(M.dot(new PVector(other.vx,other.vy)));
      PVector M2=new PVector(-M.y,M.x).normalize();
      M2.mult(M2.dot(new PVector(other.vx,other.vy)));
      
      PVector newV1=PVector.add(M,N2);
      PVector newV2=PVector.add(N,M2);\vx=newV1.x;
      vy=newV1.y;
      other.vx=newV2.x;
      other.vy=newV2.y;
    
      return true;
    }
    else return false;
  }
  void update(){
    if(x+vx>640||x+vx<0)vx=-vx;
    if(y+vy<0||y+vy<0)vx=-vx;
    x+=vx;
    y+=vy;
  }
  void display(){
    ellipse(x,y,r+r,r+r);
  }


week15_05_maze_DFS
int [][] maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,0,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,1,0,1,0,1,1},
  {1,1,1,0,0,0,1,0,1,1},
  {1,0,1,1,0,1,1,0,1,1},
  {1,0,0,0,0,1,1,0,1,1},
  {1,0,1,1,1,1,1,0,0,1},
  {1,0,0,0,0,0,1,0,0,1},
  {1,1,1,1,1,1,1,1,1,1},
};
void setup(){
  size(400,400);
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
}

week15_06_maze_DFS_visited
int [][] maze={
  {1,1,1,1,1,1,1,1,1,1},
  {1,0,0,0,1,0,0,0,1,1},
  {1,1,0,1,1,0,1,0,1,1},
  {1,1,0,0,1,0,1,0,1,1},
  {1,1,1,0,0,0,1,0,1,1},
  {1,0,1,1,0,1,1,0,1,1},
  {1,0,0,0,0,1,1,0,1,1},
  {1,0,1,1,1,1,1,0,0,1},
  {1,0,0,0,0,0,1,0,0,1},
  {1,1,1,1,1,1,1,1,1,1},
};
int [][] visited=new int[10][10];
int startI=1,startJ=1,I=1,J=1,step=1;
void setup(){
  size(400,400);
  visited[I][J]=step;
}
void draw(){
  for(int i=0;i<maze.length;i++){
    for(int j=0;j<maze[0].length;j++){
      if(maze[i][j]==1) fill(0);
      else fill(255);
      rect(j*40,i*40,40,40);
    }
  }
  fill(255,0,0);
  rect(startJ*40,startI*40,40,40);
}




 



沒有留言:

張貼留言