week11-1
//week11_01_optical_illusion_ball_analyze
PImage img=loadImage("ball.png"); size(640,569);//圖檔大小 background(img); fill(0); for(float y=21;y<569;y+=13.748){ for(float x=32;x<640;x+=30){ ellipse(x,y,12,12); } //ellipse(32,y,11,11); //ellipse(32+30,y,11,11); } //ellipse(32,21,11,11); //ellipse(32,35,11,11); for(float y=21;y<569;y+=13.748){ for(float x=2+15;x<640;x+=30){ ellipse(x,y,12,12); } //ellipse(32,y,11,11); //ellipse(32+30,y,11,11); }
week11-2
//week11_02_optical_illusion_draw size(600,600); noStroke(); fill(236,152,52);//色彩1 rect(0,0,300,300); fill(122,202,249);//色彩2 rect(300,0,300,300); fill(129,241,128);//色彩3 rect(0,300,300,300); fill(230,95,115);//色彩4 rect(300,300,300,300); fill(122,202,249);//色彩2 for(float y=0;y<300;y+=15){ for(float x=0;x<300;x+=30){ ellipse(x,y,11,11); ellipse(x+15,y+7,11,11); } } fill(236,152,52);//色彩1 for(float y=0;y<300;y+=15){ for(float x=0;x<300;x+=30){ ellipse(300+x,y,11,11); ellipse(300+x+15,y+7,11,11); } } fill(230,95,115);//色彩4 for(float y=0;y<300;y+=15){ for(float x=0;x<300;x+=30){ ellipse(x,y+300,11,11); ellipse(x+15,y+7+300,11,11); } } fill(129,241,128);//色彩3 for(float y=0;y<300;y+=15){ for(float x=0;x<300;x+=30){ ellipse(x+300,y+300,11,11); ellipse(x+15+300,y+7+300,11,11); } }
week11-3
//week11_03_optical_illusion_draw_better size(600,600); noStroke(); fill(236,152,52);//色彩1 rect(0,0,300,300); fill(122,202,249);//色彩2 rect(300,0,300,300); fill(129,241,128);//色彩3 rect(0,300,300,300); fill(230,95,115);//色彩4 rect(300,300,300,300); fill(191,156,205); ellipse(150,150,150,150); ellipse(450,150,150,150); ellipse(150,450,150,150); ellipse(450,450,150,150); for(float y=0;y<600;y+=15){ for(float x=0;x<600;x+=30){ if(6+x<300 && 6+y<300) fill(122,202,249);//色彩2 if(6+x>300 && 6+y<300) fill(236,152,52);//色彩1 if(6+x<300 && 6+y>300) fill(230,95,115);//色彩4 if(6+x>300 && 6+y>300) fill(129,241,128);//色彩3 ellipse(6+x,y,11,11); ellipse(6+x+15,y+7,11,11); } }
week11-4
//week11_04_ArrayList_for_loop ArrayList<Integer> a=new ArrayList<Integer>(); a.add(3); a.add(5); a.add(7); for(Integer i:a){//進階的for迴圈 println(i); } for(int i=0;i<a.size();i++){//比較傳統的for迴圈 println(a.get(i));//你要用 .get(i) 取出你要的那格 }
week11-5
//week11_05_class_Card_draw class Card{//物件裡,有方法畫圖 int x,y; void draw(){ rect(x,y,100,150); } } Card card1=new Card(); void setup(){ size(500,400); card1.x=100; card1.y=100; } void draw(){ card1.draw();//程式碼會變比較有條理 }
week11-6
//week11_06_class_Card_Card_x_y_draw class Card{//發明一種類別class較大寫的卡片 int x,y; Card(int _x,int _y){//建構函式 x= _x; y= _y; } void draw(){ rect(x,y,100,150); } }//下面:照著卡片的類別,發明1個物件card1 Card card1=new Card(100,100);//座標在 100,100 void setup(){ size(500,400); } void draw(){ card1.draw(); }
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