2024年11月25日 星期一

11160383-HSY-互動科技

 音效

//Week12-01-Libaries

//官網-Documentation文件-Libraries函式庫(圖書館)-Sound的部分


import processing.sound.*;

SoundFile sound1, sound2;

int playing = 2;

void setup(){

  size(640, 360);

  background(255);

  sound1 = new SoundFile(this, "Intro Sound_Final.mp3");

  sound2 = new SoundFile(this, "In Game Music.mp3");

}

void draw(){

  if(sound1.isPlaying()){

    playing=1;

  }else if(sound2.isPlaying()){

    playing=2;

  }else{

    if(playing==1)sound2.play();

    else sound1.play();

  }

}





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組馬

//week12-02
//按右鍵,找bezier()函式的網站文件
void setup() {
  size(400, 400);
}
PVector p0 = new PVector(120, 80);
PVector p1 = new PVector(320, 20);
PVector p2 = new PVector(320, 300);
PVector p3 = new PVector(120, 300);
float t0 =0.0;
ArrayList<Ball> balls = new ArrayList<Ball>();
void draw() {
  background(255);
  noFill();
  stroke(255, 102, 0);
  line(120, 80, 320, 20);
  line(320, 300, 120, 300);
  stroke(0, 0, 0);
  bezier(120, 80, 320, 20, 320, 300, 120, 300);
  for(Ball ball : balls){
    ball.draw();
  }
  if(frameCount%20==0) {
    balls.add(new Ball(p0,p1,p2,p3));
    println(balls.size());
  }
  if(balls.size()>0 && balls.get(0).t>1.0) balls.remove(0);
}
void mouseDragged(){
  t0 += 0.01 * (mouseX - pmouseX);
}
class Ball {
  PVector p0,p1,p2,p3;
  float t = 0.0;
  Ball(PVector _p0, PVector _p1, PVector _p2, PVector _p3){
    p0 = _p0;
    p1 = _p1;
    p2 = _p2;
    p3 = _p3;
  }
  void draw(){
    float x = p0.x*(1-t)*(1-t)*(1-t) + 3*p1.x*t*(1-t)*(1-t) + 3*p2.x*t*t*(1-t) + p3.x*t*t*t;
    float y = p0.y*(1-t)*(1-t)*(1-t) + 3*p1.y*t*(1-t)*(1-t) + 3*p2.y*t*t*(1-t) + p3.y*t*t*t;
    ellipse(x,y,10,10);
    t += 0.001;
  }
}

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