1. void setup(){
size(500,500); } void draw(){ background(#FFFFF2); line(0,100,500,100); line(0,200,500,200); line(0,300,500,300); line(0,400,500,400); line(100,0,100,500); line(200,0,200,500); line(300,0,300,500); line(400,0,400,500); fill(0); textSize(50); textAlign(CENTER,CENTER); for(int y=50; y<=450;y+=100){ text("1",50,y); text("1",150,y); text("1",250,y); text("1",350,y); text("1",450,y); } }2. void setup(){
size(500,500); textSize(50); textAlign(CENTER,CENTER); } void draw(){ for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ fill(255); rect(j*100,i*100,100,100); fill(0); text("1",50+j*100,50+i*100); } } }
void setup(){ size(500,500); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ table[i][j] = int(random(1,26)); } } } void draw(){ for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } }
int [][] table = new int[5][5]; void setup(){ size(500,500); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ int now = int(random(1,26)); while(used[now]==1) now = int(random(1,26)); table[i][j] = now; used[now] = 1; } } } void draw(){ for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } }
5. int [] used = new int[26];
int [][] table = new int[5][5]; void setup(){ size(500,500); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ int now = int(random(1,26)); while(used[now]==1) now = int(random(1,26)); table[i][j] = now; used[now] = 1; } } } int [][] pressed = new int[5][5]; void draw(){ for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ if(pressed[i][j]==1) fill(128); else fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } } void mousePressed(){ int i = mouseY/100, j = mouseX/100; pressed[i][j] = 1; }
6. int [] used = new int[26];
int [][] table = new int[5][5]; void setup(){ size(500,500); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ int now = int(random(1,26)); while(used[now]==1) now = int(random(1,26)); table[i][j] = now; used[now] = 1; } } } int [][] pressed = new int[5][5]; void draw(){ for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ if(pressed[i][j]==1) fill(128); else fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } } int want = 1; void mousePressed(){ int i = mouseY/100, j = mouseX/100; if(table[i][j]==want){ pressed[i][j] = 1; want++; } }
7. int [] used = new int[26];
int [][] table = new int[5][5]; void setup(){ size(500,600); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ int now = int(random(1,26)); while(used[now]==1) now = int(random(1,26)); table[i][j] = now; used[now] = 1; } } } int [][] pressed = new int[5][5]; void draw(){ background(#FFFFF2); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ if(pressed[i][j]==1) fill(128); else fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } text("You used"+millis()/1000,200,550); } int want = 1; void mousePressed(){ int i = mouseY/100, j = mouseX/100; if(table[i][j]==want){ pressed[i][j] = 1; want++; } }
8. int [] used = new int[26];
int [][] table = new int[5][5]; void setup(){ size(500,600); textSize(50); textAlign(CENTER,CENTER); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ int now = int(random(1,26)); while(used[now]==1) now = int(random(1,26)); table[i][j] = now; used[now] = 1; } } startT = millis(); } int startT = 0; int [][] pressed = new int[5][5]; void draw(){ background(#FFFFF2); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ if(pressed[i][j]==1) fill(128); else fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } text("You used"+nf((millis()-startT)/1000.0,0,1),200,550); } int want = 1; void mousePressed(){ int i = mouseY/100, j = mouseX/100; if(table[i][j]==want){ pressed[i][j] = 1; want++; } }
9. int [] used = new int[26];
int [][] table = new int[5][5]; void setup(){ size(500,600); textSize(50); textAlign(CENTER,CENTER); int []numbers = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}; for(int i = numbers.length -1;i>0;i--){ int j = int(random(i+1)); int temp = numbers[i]; numbers[i] = numbers[j]; numbers[j] = temp; } int index=0; for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ table[i][j] = numbers[index++]; } } startT = millis(); } int startT = 0; int [][] pressed = new int[5][5]; void draw(){ background(#FFFFF2); for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ if(pressed[i][j]==1) fill(128); else fill(255); rect(j*100,i*100,100,100); fill(0); text(""+table[i][j],50+j*100,50+i*100); } } text("You used"+nf((millis()-startT)/1000.0,0,1),200,550); } int want = 1; void mousePressed(){ int i = mouseY/100, j = mouseX/100; if(table[i][j]==want){ pressed[i][j] = 1; want++; } }









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