2024年9月30日 星期一

week04

 //week04_1_PShape_loadShape_shape

//google;taiwan svg 下載 svg 檔(檔案總管-檢視-副檔名)

size(500,500);

PShape taiwan = loadShape("Taiwan-icon.svg");

PShape taiwan2 = loadShape("tw.svg");

shape(taiwan);

shape(taiwan2);

//week04_1_PShape_loadShape_shape
//google;taiwan svg 下載 svg 檔(檔案總管-檢視-副檔名)
size(500,500);
PShape taiwan = loadShape("Taiwan-icon.svg");
PShape taiwan2 = loadShape("tw.svg");
shape(taiwan);
shape(taiwan2);



//week04_2_pushMatrix_scale_popMatrix size(500,500); PShape taiwan = loadShape("Taiwan-icon.svg"); PShape taiwan2 = loadShape("tw.svg"); pushMatrix(); scale(10); shape(taiwan); popMatrix(); pushMatrix(); scale(0.5); shape(taiwan2); popMatrix();


//week04_2_pushMatrix_scale_popMatrix
size(500,500);
PShape taiwan = loadShape("Taiwan-icon.svg");
PShape taiwan2 = loadShape("tw.svg");
pushMatrix();
  scale(10);
  shape(taiwan);
popMatrix();
pushMatrix();
  scale(0.5);
  shape(taiwan2);
popMatrix();





//week04_3_void_setup_void_draw_void_mouseWheel PShape taiwan,taiwan2; void setup(){ size(500,500); taiwan = loadShape("Taiwan-icon.svg"); taiwan2 = loadShape("tw.svg"); } float taiwanScale = 1; void draw(){ background(#92C2F5); pushMatrix(); scale(10*taiwanScale); shape(taiwan); popMatrix(); pushMatrix(); scale(0.5*taiwanScale); shape(taiwan2); popMatrix(); } void mouseWheel(MouseEvent e){ float d = e.getCount(); if(d>0) taiwanScale *=1.1; else taiwanScale *=0.9; }


//week04_3_void_setup_void_draw_void_mouseWheel
PShape taiwan,taiwan2;
void setup(){
  size(500,500);
  taiwan = loadShape("Taiwan-icon.svg");
  taiwan2 = loadShape("tw.svg");
}
float taiwanScale = 1;
void draw(){
  background(#92C2F5);
  pushMatrix();
    scale(10*taiwanScale);
    shape(taiwan);
  popMatrix();
  pushMatrix();
    scale(0.5*taiwanScale);
    shape(taiwan2);
  popMatrix();
}
void mouseWheel(MouseEvent e){
  float d = e.getCount();
  if(d>0) taiwanScale *=1.1;
  else taiwanScale *=0.9;
}




//week04_4_world_svg_float_s_scale_s_void_mouseWheel_s PShape world; void setup(){ size(800,400); world = loadShape("world.svg"); } float s = 0.4; void draw(){ background(#92C2F5); scale(s); shape(world); } void mouseWheel(MouseEvent e){ if(e.getCount()>0) s *=1.1; else s *=0.9; }

//week04_4_world_svg_float_s_scale_s_void_mouseWheel_s
PShape world;
void setup(){
  size(800,400);
  world = loadShape("world.svg");
}
float s = 0.4;
void draw(){
  background(#92C2F5);
  scale(s);
  shape(world);
}
void mouseWheel(MouseEvent e){
  if(e.getCount()>0) s *=1.1;
  else s *=0.9;
}





//week04_5_world_svg_translate_x_y PShape world; void setup(){ size(800,400); world = loadShape("world.svg"); } float s = 0.4, x = 0, y = 0; void draw(){ background(#92C2F5); translate(x,y); scale(s); shape(world); } void mouseDragged(){ x += mouseX - pmouseX; y += mouseY - pmouseY; } void mouseWheel(MouseEvent e){ if(e.getCount()>0) s *=1.1; else s *=0.9; }

//week04_5_world_svg_translate_x_y
PShape world;
void setup(){
  size(800,400);
  world = loadShape("world.svg");
}
float s = 0.4, x = 0, y = 0;
void draw(){
  background(#92C2F5);
  translate(x,y);
  scale(s);
  shape(world);
}
void mouseDragged(){
  x += mouseX - pmouseX;
  y += mouseY - pmouseY;
}
void mouseWheel(MouseEvent e){
  if(e.getCount()>0) s *=1.1;
  else s *=0.9;
}




//week04_6_better_scale PShape world; void setup(){ size(800,400); world = loadShape("world.svg"); } float s = 0.4, x = 0, y = 0; float realX = 0,realY = 0; void draw(){ background(#92C2F5); translate(x,y); scale(s); shape(world); ellipse(realX,realY ,10, 10); } void mouseDragged(){ x += mouseX - pmouseX; y += mouseY - pmouseY; } void mouseWheel(MouseEvent e){ realX = (mouseX - x) / s; realY = (mouseY - y) / s; float oldS = s; if(e.getCount()>0) s *=1.1; else s *=0.9; x = x+realX*oldS - realX*s; y = y+realY*oldS - realY*s; }

//week04_6_better_scale
PShape world;
void setup(){
  size(800,400);
  world = loadShape("world.svg");
}
float s = 0.4, x = 0, y = 0;
float realX = 0,realY = 0;
void draw(){
  background(#92C2F5);
  translate(x,y);
  scale(s);
  shape(world);
  ellipse(realX,realY ,10, 10);
}
void mouseDragged(){
  x += mouseX - pmouseX;
  y += mouseY - pmouseY;
}
void mouseWheel(MouseEvent e){
  realX = (mouseX - x) / s;
  realY = (mouseY - y) / s;
  float oldS = s;
  if(e.getCount()>0) s *=1.1;
  else s *=0.9;
  x = x+realX*oldS - realX*s;
  y = y+realY*oldS - realY*s;
}




//week04_7carrot01_background_stroke_fill_ellipse size(600,500); background(0); stroke(255); fill(0); ellipse(50,50,100,100);
//week04_7carrot01_background_stroke_fill_ellipse
size(600,500);
background(0);
stroke(255);
fill(0);
ellipse(50,50,100,100);



//week04_8_carrot02_void_setup_void_draw_void_mouseDragged void setup(){ size(600,500); background(0); stroke(255); fill(0); } void draw(){ //ellipse(mouseX.mouseY,100,100) } void mousePressed(){ ellipse(mouseX,mouseY,100,100); }

//week04_8_carrot02_void_setup_void_draw_void_mouseDragged
void setup(){
  size(600,500);
  background(0);
  stroke(255);
  fill(0);
}
void draw(){
  //ellipse(mouseX.mouseY,100,100)
}
void mousePressed(){
  ellipse(mouseX,mouseY,100,100);
}



//week04_9_carrot09_float_s_mouseButton_LEFT_RIGHT void setup(){ size(600,500); background(0); stroke(255); fill(0); } void draw(){ //ellipse(mouseX.mouseY,100,100) } float s = 25; void mousePressed(){ ellipse(mouseX,mouseY,s,s); if(mouseButton==LEFT) s *=1.1; if(mouseButton==RIGHT) s *=0.9; }


//week04_9_carrot09_float_s_mouseButton_LEFT_RIGHT
void setup(){
  size(600,500);
  background(0);
  stroke(255);
  fill(0);
}
void draw(){
  //ellipse(mouseX.mouseY,100,100)
}
float s = 25;
void mousePressed(){
  ellipse(mouseX,mouseY,s,s);
  if(mouseButton==LEFT) s *=1.1;
  if(mouseButton==RIGHT) s *=0.9;
}




//week04_a_carrot04_cos_t_sin_t void setup(){ size(600,500); background(0); stroke(255); fill(0); } void draw(){ //ellipse(mouseX.mouseY,100,100) } float s = 25, t = 0; void mousePressed(){ ellipse(300+200*cos(t),250+250*sin(t),s,s); t += 0.06; if(mouseButton==LEFT) s *=1.1; if(mouseButton==RIGHT) s *=0.9; }

//week04_a_carrot04_cos_t_sin_t
void setup(){
  size(600,500);
  background(0);
  stroke(255);
  fill(0);
}
void draw(){
  //ellipse(mouseX.mouseY,100,100)
}
float s = 25, t = 0;
void mousePressed(){
  ellipse(300+200*cos(t),250+250*sin(t),s,s);
  t += 0.06;
  if(mouseButton==LEFT) s *=1.1;
  if(mouseButton==RIGHT) s *=0.9;
}





























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