week03_1_PImage_loadImage_image
//week03_1_PImage_loadImage_image
//把照片拉進來程式的視窗裡
PImage img = loadImage("arufa.jpg");
size(600,400);
image(img,0,0);
week03_2_void_setup_void_draw_fill_rect
//week03_2_void_setup_void_draw_fill_rect
//把照片拉進來程式的視窗裡
PImage img;
void setup(){
size(600,400);
img = loadImage("arufa.jpg");
}
void draw(){
image(img,0,0);
noStroke();//沒有邊框
fill(255,0,0,128);//後面加的128可以變成半透明
rect(mouseX,mouseY,70,55);//生成一個會跟著游標的長方形
}
week03_3_void_setup_void_draw_fill_rect//week03_2_void_setup_void_draw_fill_rect//把照片拉進來程式的視窗裡
PImage img;
void setup(){
size(600,400);
img = loadImage("arufa.jpg");
}
void draw(){
image(img,0,0);
noStroke();//沒有邊框
fill(255,0,0,128);//後面加的128可以變成半透明
rect(mouseX,mouseY,70,55);//生成一個會跟著游標的長方形
}
week03_4_void_setup_void_draw_fill_rect //把照片拉進來程式的視窗裡 PImage img; void setup() { size(600, 400); img = loadImage("arufa.jpg"); } void draw() { image(img, 0, 0); noCursor();//不要有游標 noStroke();//沒有邊框 fill(200, 200, 255, 128);//後面加的128可以變成半透明 for (int i=1; i<=4; i++) { for (int j=0; j<i; j++) { float y=i*40, x= -i/2*60+j*60+((i%2==0)?30:0); rect(mouseX+x, mouseY-80+y, 70, 50); } } for (int i=3; i>=1; i--) { for (int j=0; j<i; j++) { float y=(4-i)*40+160, x= -i/2*60+j*60+((i%2==0)?30:0); rect(mouseX+x, mouseY-80+y, 70, 50); } } }
//week03_5_go_for_for_rect
size(450,450);
background(220,179,92);
strokeWeight(2);
for(int i=0;i<9;i++){
line(25,25+i*50,425,25+i*50);
line(25+i*50,25,25+i*50,425);
}
week03_6_go_void_set up_void_draw_ellipse_mouseX_mouseY
//week03_6_go_void_set up_void_draw_ellipse_mouseX_mouseY void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25,25+i*50,425,25+i*50); line(25+i*50,25,25+i*50,425); } ellipse(mouseX,mouseY,45,45); }//week03_7_array_void_mousePressed_board_i_j int [][]board=new int[9][9]; void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25,25+i*50,425,25+i*50); line(25+i*50,25,25+i*50,425); } for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ if(board[i][j]==1)ellipse(25+j*50,25+i*50,45,45); } } ellipse(mouseX,mouseY,45,45); } void mousePressed(){ int i=mouseY/50,j=mouseX/50; board[i][j]=1; }//week03_8_go_goColor_black_white int goColor=-1; int [][]board=new int[9][9]; void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25,25+i*50,425,25+i*50); line(25+i*50,25,25+i*50,425); } for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ if(board[i][j]==0)continue; if(board[i][j]==1)fill(255); if(board[i][j]==-1)fill(0); ellipse(25+j*50,25+i*50,45,45); } } ellipse(mouseX,mouseY,45,45); } void mousePressed(){ int i=mouseY/50,j=mouseX/50; board[i][j]=goColor; goColor=goColor*-1; } 做出一個可以玩的圍棋小遊戲
//week03_9_arufa_array_for
int []boardX={0,-30,+30,+60,0,-60,-90,-30,+30,+90,+60,0,-60,-30,+30,0};
int []boardY={-80,-40,-40,0,0,0,+40,+40,40,+40,80,80,80,120,120,160};
PImage img;
void setup(){
size(600,400);
img = loadImage("arufa.jpg");
}
void draw(){
image(img,0,0);
noStroke();//沒有邊框
noCursor();
fill(255,0,0,128);//後面加的128可以變成半透明
for(int i=0;i<16;i++){
rect(mouseX+boardX[i],mouseY+boardY[i],70,55);//生成一個會跟著游標的長方形
}
}



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