[TODO]
上課內容:
ARuFa A4防護罩(照片匯入)
// week03_1_PImage_loadImage_image // 把 File-Preference 字型設大一點 // 把網路下載的 arufa.jpg 拉到程式的框框裡 PImage img = loadImage("arufa.jpg"); size(600,400); //因為圖檔的大小剛好是600*400,所以開600*400 image(img,0,0);
*把下載的圖檔,在執行前先拉入程式碼
ARuFa A4防護罩(做出1個半透明防護罩)
// week03_2_void_setup_void_draw_fill_rect // 把 File-Preference 字型設大一點 // 把網路下載的 arufa.jpg 拉到程式的框框裡 PImage img; void setup(){ size(600,400); img = loadImage("arufa.jpg"); } void draw(){ image(img,0,0); noStroke(); fill(200,200,255,128);
rect(mouseX,mouseY,70,50); }ARuFa A4防護罩(做出全部半透明防護罩)
// week03_3_arufa_rect_rect_rect // 把 File-Preference 字型設大一點 // 把網路下載的 arufa.jpg 拉到程式的框框裡 PImage img; void setup(){ size(600,400); img = loadImage("arufa.jpg"); } void draw(){ image(img,0,0); noCursor(); //不要有Cursor鼠標/游標 noStroke(); //不要有框線 fill(200,200,255,128); //藍色半透明 rect(mouseX,mouseY-80,70,50); rect(mouseX-30,mouseY-40,70,50); rect(mouseX+30,mouseY-40,70,50); rect(mouseX+60,mouseY,70,50); rect(mouseX,mouseY,70,50); rect(mouseX-60,mouseY,70,50); rect(mouseX-90,mouseY+40,70,50); rect(mouseX-30,mouseY+40,70,50); rect(mouseX+30,mouseY+40,70,50); rect(mouseX+90,mouseY+40,70,50); rect(mouseX+60,mouseY+80,70,50); rect(mouseX,mouseY+80,70,50); rect(mouseX-60,mouseY+80,70,50); rect(mouseX-30,mouseY+120,70,50); rect(mouseX+30,mouseY+120,70,50); rect(mouseX,mouseY+160,70,50); }
ARuFa A4防護罩(用for迴圈做出半透明防護罩)// week03_4_arufa_for_for_rect PImage img; void setup(){ size(600,400); img = loadImage("arufa.jpg"); } void draw(){ image(img,0,0); noCursor(); //不要有Cursor鼠標/游標 noStroke(); //不要有框線 fill(200,200,255,128); //藍色半透明 for(int i=1; i<=4; i++){ for(int j=0; j<i; j++){ float y=i*40, x=-i/2*60+j*60+((i%2==0)?30:0); //難解的符號 rect(mouseX+x,mouseY-80+y,70,50); } } for(int i=3; i>=1; i--){ for(int j=0; j<i; j++){ float y=(4-i)*40+160, x=-i/2*60+j*60+((i%2==0)?30:0); //難解的符號 rect(mouseX+x,mouseY-80+y,70,50); } } }
棋盤(一個for迴圈)// week03_5_go_for_for_rect size(450,450); background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25, 25+i*50, 425, 25+i*50); line(25+i*50, 25, 25+i*50, 425); }
棋盤(兩個for迴圈)// week03_5_go_for_line_line size(450,450); background(220,179,92); strokeWeight(2); noFill(); for(int i=0;i<8;i++){ for(int j=0;j<8;j++){ rect(25+j*50, 25+i*50, 50, 50); } }棋盤+棋子// week03_6_go_void_setup_void_draw_ellipse_mouseX_mouseY void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25, 25+i*50, 425, 25+i*50); line(25+i*50, 25, 25+i*50, 425); } ellipse(mouseX, mouseY, 45, 45); }棋盤+棋子+下棋// week03_7_go_2d_array_void_mousePressed_board_i_j int [][] board = new int[9][9]; //Java 2D陣列,預設0 void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25, 25+i*50, 425, 25+i*50); line(25+i*50, 25, 25+i*50, 425); } for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ if(board[i][j]==1) ellipse(25+j*50, 25+i*50, 45, 45); } } ellipse(mouseX, mouseY, 45, 45); } void mousePressed(){ int i=mouseY/50, j=mouseX/50; board[i][j]=1; }棋盤+棋子+下棋(黑白切換)// week03_8_goColor_black_white 切換黑、白、黑、白...... int goColor = -1; //-1:黑,+1:白,0:沒有棋子 int [][] board = new int[9][9]; //Java 2D陣列,預設0 void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25, 25+i*50, 425, 25+i*50); line(25+i*50, 25, 25+i*50, 425); } for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ if(board[i][j]==0) continue; //不要畫 if(board[i][j]==1) fill(255); if(board[i][j]==-1) fill(0); ellipse(25+j*50, 25+i*50, 45, 45); } } if(goColor==-1) fill(0); else fill(255); ellipse(mouseX, mouseY, 45, 45); } void mousePressed(){ int i=mouseY/50, j=mouseX/50; board[i][j]=goColor; //-1:黑,+1:白 goColor = goColor*-1; }棋盤+棋子+下棋(黑白切換,棋子半透明)// week03_8_goColor_black_white 切換黑、白、黑、白...... int goColor = -1; //-1:黑,+1:白,0:沒有棋子 int [][] board = new int[9][9]; //Java 2D陣列,預設0 void setup(){ size(450,450); } void draw(){ background(220,179,92); strokeWeight(2); for(int i=0;i<9;i++){ line(25, 25+i*50, 425, 25+i*50); line(25+i*50, 25, 25+i*50, 425); } for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ if(board[i][j]==0) continue; //不要畫 if(board[i][j]==1) fill(255); if(board[i][j]==-1) fill(0); ellipse(25+j*50, 25+i*50, 45, 45); } } if(goColor==-1) fill(0,200); //半透明 else fill(255,200); //半透明 ellipse(mouseX, mouseY, 45, 45); } void mousePressed(){ int i=mouseY/50, j=mouseX/50; board[i][j]=goColor; //-1:黑,+1:白 goColor = goColor*-1; }ARuFa A4防護罩(用array陣列做出半透明防護罩)// week03_9_arufa_array_for int []boardX = {0,-30,+30,+60,0,-60,-90,-30,30,90,60,0,-60,-30,30,0}; int []boardY = {-80,-40,-40,0,0,0,40,40,40,40,80,80,80,120,120,160}; PImage img; void setup(){ size(600,400); img = loadImage("arufa.jpg"); } void draw(){ image(img,0,0); noCursor(); //不要有Cursor鼠標/游標 noStroke(); //不要有框線 fill(200,200,255,128); //藍色半透明 for(int i=0; i<16; i++){ rect(mouseX+boardX[i],mouseY+boardY[i],70,50); } }
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